Project CARS - All Platforms - Patch 2. Release notes. Hi all,Below are the current list of issues that are addressed in patch 2. PLEASE NOTE - The patch is not yet finalized and is still in testing, meaning that some of this may still change. I will post up the final list, or confirm that this one is final, as soon as the fixes are all confirmed and the patch is in final submission. We want to get this posted up so that you all are aware of the fixes being addressed in this patch. We are investigating and fixing all reported issues, so if there is an issue that you don't see in this list, please don't post . There are dedicated threads in other areas on the forum where you can post and discuss other issues. Please keep discussions in this thread to issues mentioned in the list below. Finally, please be aware that this patch is not yet in submission with Microsoft and Sony, so we are most likely looking at a few weeks before it will be released. We will post the final release dates as soon as we have them. Project CARS . This addresses an issue where gears would at times jump straight down to 1st, potentially causing engine blowouts.* Steering wheels . This improves the feel of steering wheels at very low speeds.* Added support for the use of all active controllers for menu input. You can for example now use a steering wheel to race, and a gamepad to control the menus and photo mode.* Gear shifters . This fixes the Force Feedback on the Thrustmaster T1. Added a Motion Sensor controller profile.* Fixed a crash issue when disconnecting and reconnecting Fanatec wheels.* Enable support for USB keyboards to be used for in- game controls. Controls . Typically GT/LMP/Formula cars will get slightly more than a full fuel load on soft or default slicks (depending on fuel load amounts).* Adjusted the heating of slicks and rain tyres to more realistic levels.* Adjusted tyre temperature sensitivity on several cars.* Adjusted rain tyres to generally be more sensitive to overheating, and less efficient in the dry.* Improvements to AI navigation to lessen collisions during cramped race starts, improve detection of other cars during cornering, and improve clean overtaking* Improved the AI pitting logic during practice and qualifying so that the AI cars run more realistic stints before pitting.* Reworked the AI. The AI will now deliver far more competitive lap times during qualifying.* Fixed an issue where the AI would set impossible lap times during races with pit stops.* The AI will now pit as soon as possible when low on fuel to prevent them running out of fuel and retiring from the race.* Reduced the effect of damage to the car. This prevents engines from overheating and blowing at an unrealistic rate.* Fixed an issue that prevented bump starts from working properly on some cars. At the first right hander, stall the car, ignition on, 2nd gear, roll down the hill up to about 1. The car will now bump start. Exact conditions for a successful bump start will vary slightly by car.* Fixed an issue where at times some AI drivers in a race would use much higher skill levels than the rest of the field.* Fixed an issue that prevented the AI from pitting within the final 3 laps of a race* Further tweaked the AI ability in wet races to more closely match the player car. This helps improve the overall smoothness when racing on these tracks with large grids of cars.* Track cutting tolerances reduced on all tracks where it was too forgiving.* Fixed an issue where a pit crew character would at times appear floating above the race track on various tracks.* Silverstone Stowe . Fixed an issue where the AI were running too wide over the exit curb at the Bus Stop Chicane. Improved the AI race line for better speed, and improved the AI behaviour on curbs. Le site officiel du patch de traduction fran. Bienvenue sur le site de t. ProjectZERO.fr et toutes les personnes ayant. I'm demonstrating how the Fatal Frame 4 (for Wii) translation patch works. Guide in the description. Fatal Frame 4 (Project Zero IV) English Translation Patch JevousGaming. Subscribe Subscribed Unsubscribe 17 17. Fatal Frame 4 (Project Zero 4) Translation patch guide. After some questions about how to apply the patch I used in my youtube video and talking with HistoryMajor7 on. Photodex ProShow Producer v7 0 3527 + Patch FR torrent. Information about the torrent Photodex ProShow Producer v7 0 3527 + Patch FR. Seeders, leechers and torrent status is updated everyday. If you want to download the. Project CARS - All Platforms - Patch 2.0 - Release notes. Project CARS – Patch 2.0 – Release Notes. Project CARS - All Platforms - Patch 1.4 - Release notes - OUT NOW on PC. Command & Conquer Gold: Project 1.06. This patch will update Command & Conquer Gold to version 1.06c revision 3. Welcome to the official website for Ubisoft, creator of Assassin's Creed, Just Dance, Tom Clancy's video game series, Rayman. Assassin's Creed Platform(s) Mac, PC, Xbox 360, PlayStation 3 Release November 13.
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